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Public story · 2026-03-02 · source-backed
Most multi-agent architectures decompose into three recurring computation primitives: Review, Voting/Selection, and Planning/Execution. By treating these as reusable building blocks, the authors enable composable systems avoiding brittle task-specific role definitions. arXiv 2602.03695
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Shared entity: Multi / Same source domain / Shared topic / What happened next
Both cover Multi; reported by the same outlet (arxiv.org); overlapping topics (agent, execution, multi-agent).
Shared entity: Multi / Same source domain / Shared topic / Earlier coverage / Downstream implication
Both cover Multi; reported by the same outlet (arxiv.org); overlapping topics (agent, multi-agent).
Shared entity: Multi / Same source domain / Shared topic / Earlier coverage
Both cover Multi; reported by the same outlet (arxiv.org); overlapping topics (agent, multi-agent, system).
Shared entity: Multi / Same source domain / Shared topic / What happened next
Both cover Multi; reported by the same outlet (arxiv.org); overlapping topics (agent, multi-agent).
Both cover Multi; reported by the same outlet (arxiv.org); overlapping topics (agent, multi-agent).
Shared entity: Agent Primitives / Same source
Both cover Agent Primitives; cite the same source (arXiv 2602.03695).
Same source domain / Shared topic / Downstream implication
Reported by the same outlet (arxiv.org); overlapping topics (agent, multi-agent, system); traces where this leads (downstream).
Same source domain / Shared topic / Tension
Reported by the same outlet (arxiv.org); overlapping topics (agent, multi-agent, system); pushes against this story (vs).